Fields of Applications

Papers should describe how authors solved an interesting problem in a novel way using XR, e.g. by developing VR/AR/MR/SC systems that solve real-world problems from a wide variety of disciplines. It especially promotes papers that describe systems that are important because of the problems they solve, and not the technology they use, as well as papers that describe systems that can quantify their utility. Topics include consumer products, entertainment, gaming, healthcare, medicine, simulation, as well as search and rescue. Practitioners in industry are highly encouraged to make submissions.

Video Source: A. Woods. Thinking in the Third Dimension. https://www.youtube.com/watch?v=L1X-VhWUih8